In Hellblade: Senua’s Sacrifice, the struggle of coming to terms with past trauma and guilt comes out in a number of surprising ways. Developer Ninja Theory channels its talents for narrative and presentation to tell a personal story that has more to say than it initially lets on, and will likely leave you wondering what’s real, and what is a part of an elaborate hallucination.
In a far-off land covered in mist and fog, a traumatized celtic warrior named Senua embarks on a spiritual vision quest to suppress her inner demons, and come to grips with the death of her family. Plagued with severe psychosis, Senua’s past trauma manifests itself through duelling inner voices and visual hallucinations that compromise her emotional and mental state. On this journey, she’ll face abstract and reality-defying puzzles, and battle a seemingly endless horde of adversaries that aim to put a stop to her quest.
Pulling from Nordic and Celtic lore, the fiction of Hellblade evokes a dire and somewhat bleak atmosphere, making it seem like the world had already ended, leaving Senua with only the company of her memories. Hellblade is an introspective experience, albeit with several combat and interactive story beats scattered throughout. While the story and world are presented through cutscenes and stone glyphs depicting the history of the land, Hellblade also makes clever use of live-action cutscenes. These cinematic moments are blended into in-game graphics, giving each occurrence a somewhat surreal feeling, as if you’re watching a live playback of an altered memory.
On her journey through the cursed lands, Senua will come into conflict with the Northmen, an army of berserkers that appear out of thin air. These moments are when the combat comes into play, and it offers some of the most intense and thrilling moments of the game. Despite her illness weighing on her, Senua is still quite adept at fighting and is able to take on a number of foes at once. With fast,…