Rime players crack DRM, just days after launch (update) – Video Game News

Players have figured out how to get around Rime’s digital rights management protection in a matter of days. Turns out the DRM had a negative effect on Rime’s performance, slowing down load times, according to those who cracked it. Now the onus is on its developer, TequilaWorks, to remove the DRM tech entirely, as it initially promised.

Baldman, a member of the game-cracking hub Skidrow Games Reloaded, published the workaround earlier today. That’s just over five days from Rime’s release last week, tying it with Resident Evil 7 for the fastest Denuvo crack. It’s available as a free download for the game’s Windows PC version, and Baldman wrote that running the game without the Denuvo tech is actually recommended for players on PC.

“The game will be much better without that huge abomination called Denuvo. In Rime that ugly creature went out of control — how do you like three fucking hundreds of THOUSANDS calls to ‘triggers’ during initial game launch and savegame loading?” Baldman explained. “Did you wonder why game loading times are so long — here is the answer.”

The way the DRM in Rime works is that the software pings the game multiple times every second during gameplay, according to Baldman; that leads to major slowdown, which many players have reported as a problem with Rime since launch.

The game’s producer, Cody Bradley of publishing studio Grey Box, noted that Denuvo may be associated with “a small performance hit.”

“At this time we do not believe it is causing problem that are currently being reported,” he wrote in a note on the studio’s website. “We might be wrong. We’re monitoring the situation.”

A combination of this post and one from Rime’s publisher may have itself to thank for Baldman’s quick work. A member of TequilaWorks wrote on Steam over the weekend that it would update the game without its DRM — should anyone manage to crack the game first, that is.

“If Rime is…

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